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Candlekeep Mysteries: Play experience from books 1-7
We’ve played the first seven books (adventures) of the D&D adventure anthology Candlekeep Mysteries. This is how I feel about them as adventures, and my recommendations, should you think about running them.
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Break!! Appendix Nes Roleplaying
Appendix NES, as in Nintendo Entertainment System, the 8-bit console that birthed a gaming generation in the 80s, is how someone apparently described Reynaldo Madrinan’s OSR adjacent original game design on RPG.net, way back in 2016.
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Five Parsecs From Home
Five Parsecs From Home is a popular solo adventure wargame – an excuse to play with all your (scifi) miniatures, all by yourself, no need to match schedules with your busy friends.
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Chariot of the Gods: Second run
We played the Alien RPG beginner box “cinematic adventure” Chariot of the Gods for the second time. Most players were new, but one of them came for a second round. What was different this time? Would I run this again?
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Alice Is Missing
They had me at “a quiet roleplaying game”. All roleplaying games are a conversation, whether that’s at the table or over videochat – how does a quiet roleplaying game even work?
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The Mountain Witch
Playing The Mountain Witch makes your table better at playing roleplaying games.
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Why we gather
I am forty five years old. I’ve been playing tabletop roleplaying games for thirty five years. I am middle aged, and increasingly aware of my limited time on Earth.
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Heavy Gear 4
Heavy Gear is the game series I have the most feelings for, ever since seeing a print ad in White Wolf Inphobia magazine (1995 – oh cool, a mere 29 years ago! I’m not old). It showed a charging, bright yellow mecha in a dense jungle.
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Stars & Wishes
Stars & Wishes is the one system agnostic mechanic I advise any GM to deploy.